EECS 448 Team 13 Project 3 Documentation
Project 3 Requirements
Our self-imposed and GTA-approved requirements (pdf)
Person-hours estimate
How much we expected the project to take using the lines of code method (pdf)
Person-hours accounting
How much we actually ended up spending on the project (pdf)
Design Paradigm
A description of why we chose the object-orented design paradigm (pdf)
Software Architecture
A description of why we chose the 3-tier software architecture (pdf)
Design Patterns
A description of which design patterns we utilized (pdf)
Works Cited
Also available in the readme on GitHub (pdf)
UML Diagrams
Structure - Class Diagram
Structure - Object Diagram
Structure - Profile Diagram
Behavior - Activity Diagram